AI Insights · Timothy · July 2022
Top 5 Gacha Games Performance in France Q2 2022
Explore the performance trends of the top 5 Gacha games on a unified platform in France during the second quarter of 2022, based on data from Sensor Tower.
In the second quarter of 2022, the top 5 Gacha games in France exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game’s metrics, based on data from Sensor Tower.
Ni no Kuni: Cross Worlds, published by Netmarble Corporation, saw a significant decline in weekly downloads from 344.5K in the first week to 2.6K by the end of June. Weekly revenue peaked at approximately $100.9K in the second week and then decreased steadily to around $30.5K by the end of the quarter. Active users also followed a downward trend, starting at 288.6K and ending at 37.5K.
Dislyte, from Farlight Games, experienced a substantial initial boost in weekly revenue, reaching $640.9K in mid-May. This was followed by a gradual decline to $138.8K by the end of June. Downloads also decreased from 132.6K in early May to 9.1K in late June. Active users dropped from 58.7K in the first week of May to 20.6K by the end of June.
Sonic Forces PvP Racing Battle, published by SEGA, maintained a relatively stable weekly revenue, averaging around $2K throughout the quarter. Downloads saw a decrease from 31.6K in early May to 9.3K by the end of June. The game’s active users peaked at 164.8K in late April and gradually declined to 99.6K by the end of June.
8 Ball Pool™, from Miniclip.com, showed consistent weekly revenue, hovering around $22K to $36K. Downloads fluctuated, starting at 20.1K in late March and ending at 15.3K by the end of June. The game maintained a steady number of active users, with figures ranging between 401.2K and 474.5K throughout the quarter.
Mario Kart Tour, published by Nintendo Co., Ltd., had a stable weekly revenue, averaging around $45K to $58K. Downloads varied, starting at 16.8K in late March and peaking at 33.6K by the end of June. Active users showed a slight increase, from 239.5K in late March to 268.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.